[−][src]Struct multiinput::devices::JoystickState
Fields
axis_states: Axes
hatswitch: Option<HatSwitch>
raw_axis_states: RawAxes
Methods
impl JoystickState
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pub fn new(
p_button_caps: Vec<HIDP_BUTTON_CAPS>,
p_value_caps: Vec<HIDP_VALUE_CAPS>
) -> JoystickState
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p_button_caps: Vec<HIDP_BUTTON_CAPS>,
p_value_caps: Vec<HIDP_VALUE_CAPS>
) -> JoystickState
impl JoystickState
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pub fn compare_states(
&self,
other_state: JoystickState,
id: usize
) -> Vec<RawEvent>
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&self,
other_state: JoystickState,
id: usize
) -> Vec<RawEvent>
Trait Implementations
impl Clone for JoystickState
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fn clone(&self) -> JoystickState
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fn clone_from(&mut self, source: &Self)
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impl Debug for JoystickState
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Auto Trait Implementations
impl RefUnwindSafe for JoystickState
impl Send for JoystickState
impl Sync for JoystickState
impl Unpin for JoystickState
impl UnwindSafe for JoystickState
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,