[][src]Struct multiinput::devices::JoystickState

pub struct JoystickState {
    pub button_states: Vec<bool>,
    pub axis_states: Axes,
    pub hatswitch: Option<HatSwitch>,
    pub raw_axis_states: RawAxes,
}

Fields

button_states: Vec<bool>axis_states: Axeshatswitch: Option<HatSwitch>raw_axis_states: RawAxes

Methods

impl JoystickState[src]

pub fn new(
    p_button_caps: Vec<HIDP_BUTTON_CAPS>,
    p_value_caps: Vec<HIDP_VALUE_CAPS>
) -> JoystickState
[src]

impl JoystickState[src]

pub fn compare_states(
    &self,
    other_state: JoystickState,
    id: usize
) -> Vec<RawEvent>
[src]

Trait Implementations

impl Clone for JoystickState[src]

impl Debug for JoystickState[src]

Auto Trait Implementations

impl RefUnwindSafe for JoystickState

impl Send for JoystickState

impl Sync for JoystickState

impl Unpin for JoystickState

impl UnwindSafe for JoystickState

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.